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Dota2 vs. LOL vs. Clash Royale vs. CATS

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What is the main different between Dota 2, LOL, Clash Royale & CATS?


I 've spent some time playing with those. So today, I want to share my experience.
Of course, they are not too relevant to each other to create a good comparison.
Dota 2 & LOL are PC-based MOBA.
Clash Royale & CATS are mobile-only Arena hybrid.
And each has many differents from others.
But they are all game, regardless the fun created by the depth of the game, I want to talk about casual fun in these 4 games.

Competitive games are trending these days. On every platform, people try to have fun.
And in many cases, fun is winning, or at least you don't have to tolerate losing (too much).
In Dota2, there are nothing called casual fun, I think so, the time you get your ass kicked is mostly more than 40 minutes. The game feels slow and punishing. As a noob, every time I move around to explore more about the map, someone jumps out of the jungle and kill me, nothing I can do to get the losing situation be…

Unity - Heat - Optimize (Day 5)

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Unity causes mobile heat...


Day 1 till 4, cried silently.
Day 5.

I've been testing with Unity optimization for mobile lately. My in-development game causes low-end Android devices heat ( I do not own a high-end one so I have no idea about the heat on that class ). Even though the FPS is steady above 60fps and game scripts are optimized to an acceptable level that never requires more than 5ms to finish, the phones heat up quite fast. More heat = more battery consumption = Your game is not optimized to be as good as that other game which is cool on hand. And that problem concerns me, days and nights.
My in-dev game is mainly in 2D, a lot of UI, much of 3D particles, and a dozen of sparkles.
In the past, I made this game on Cocos2D, and it was good, no heat, peak fps.
Then I decided to learn Unity as my new main tool. Unity came to me naturally, I love it and it loves me, maybe. My jump into Unity takes not so much effort. Easily, I beat the Animator, Data Handling, OOP, and Game Co…

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Hello and welcome to my blog. After a long time working without media, I myself finally feel it is essential to have a blog. So, let's BEGIN.